Review HTC Vive. Impression

Review HTC Vive. Impression

At the IFA Electronics Show, HTC did not present new products, yes, there was a small demo stand where exhibited existing models, but no more. However, as the IFA, the Taiwanese have brought one of the most interesting, and potentially the most important development for themselves – head-mounted display HTC Vive. Just like to see and feel it was impossible, the company showed the device in specially prepared rooms for pre-approved list. I do not know why so difficult, perhaps, to fit everyone, and each demanded a demonstration of preparation. Anyway, I was lucky, I spent almost half an hour HTC Vive; I was shown a variety of “demos”, allows us to understand and appreciate the potential of this quite atypical for HTC device.

To begin shortly on the technical component. The helmet is equipped with a dual-screen with a refresh rate of 90 Hz and 1080×1200 pixels resolutions. The device uses a wide variety of sensors: gyroscope, accelerometer, laser sensors. Also, along with the HTC Vive is one or two external stations to be installed in the corners of the room, they track the position of the helmet in space. Finally, with HTC Vive are two controller to control games and technical demo.

Review HTC Vive. Impression

How does it look in reality? There is a room measuring approximately 4.5 by 4.5 meters, with two stations tracking the helmet, it is desirable to empty. If we are talking about the use of the house, it should be a living room with a large surface area, and the station can be a monitor. It should be noted that HTC Vive allows you to define the boundaries to move. Conventionally, if you have a room with an area of ​​5 to 6 meters, but part of it is busy, you can set the boundaries of movement in the helmet on the same 4 by 4 meters. At the helm, you’ll see these limits on the approach to them in the form of a translucent laser fence, something like that. The helmet pull the wire, so that the movement it is necessary to be careful in the first few minutes is unusual, but then everything is fine. Wireless controller. Headphones in a couple of HTC Vive you can take any.

I was shown about a dozen different Dahna demos. The first – a graphic demonstration of the possibilities and dive into the world – I am standing in deep water at the bow of a sunken ship, small fish swim around until they can touch the hands (controllers) and she just float away in fright. If you look under your feet, you can see the skeleton of the ship and a small area on which to stand, a couple of steps forward and in front of me stretches deep into the ocean, and in a moment the other hand there is a huge whale, he swims up to the very front of the ship and I could see his huge the eyes and the smallest details on the huge whale’s body. The graphics in this “demo” – important as sound. The effect of immersion in a new world is very strong, although here I realize that as a man who played a lot of years, may not be as impressive as could anyone who plays rarely or does not play at all. Still, even in the head-mounted display I will not will appreciate the quality of the textures, elaboration of models of all things around me and things like that, then how could just try to estimate it’s in general.

Review HTC Vive. Impression

Speaking of the schedule, in April 2015 of Epic Games announced support for HTC Vive in a new version of the engine Unreal Engine 4. It is very good, because UT always comes a lot of games and projects, and support HTC Vive the engine obviously expand the possibility of applying an accessory.

Other demo – I am standing in a small house, scattered around different subjects, there is an old table with an open book on it, the door opens and enters the old guy, all this – a secret store of the game Dota 2. Uncle says I can study the mysterious symbols in house, taking out the light beam. Hand I take a ball of light, then take a few steps around the house with the sense where I see the first character, and his light touch that holding. At the moment, I shrink in size and now stand on the book, and around that same room, but it is huge, because I became a dwarf. There are many characters in the house and each room allows you to take a look at a new angle, to see all things differently.

Review HTC Vive. Impression

Another demo – graphics a simple toy, children; I’m standing in the kitchen, around the cutlery, refrigerator, table and so on. On the wall board, her recipe conditional soup. I take his hand ingredients fall asleep them in a pot to add to ketchup, you need to take to the bank with it, bring it to the pan and shake. That is a different gesture. The potential, I think, is clear.

Next demo – I am standing in a dark room, the walls are not visible, can not see anything in front of me just two instruments – one can choose colors and options, and the second – the brush. You can draw whatever you want, almost as in “Paint,” that is quite simple, but in space, I’m not limited to a single plane.

The potential of virtual reality helmet is huge, it has long been known, it was clear even better with the release of Oculus Rift, and now here comes as HTC. Not a couple of guys with experience making games, and the manufacturer with extensive experience in the technical field it. The partnership HTC and Valve, the owner of the largest gaming platform in the world for PC users, Steam, will clearly be beneficial for both companies. Sales of HTC Vive expected to begin in November 2015, but, to be honest, with all the coolness of technology (and even technical demo that I saw – it looks very cool), I do not understand, thereby HTC Vive or Oculus will be sold in the first some years. After all, the main sales generator here – the content, be it games, TV shows with the effect of augmented reality, or something else – but this content is very small, and that’s the problem. I do not want to put pood doubt on the future of virtual reality helmets, because I really want to further develop this area and I believe in him, but here and now hard to imagine that one of the platforms success and expects a sharp jump. HTC Vive – is the beginning of a long journey, and I believe HTC’s enough strength, experience, desire, and, most importantly, the resources to develop this area.

Review HTC Vive. Impression updated: September 7, 2015 author: Jonathan Davis